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    Historial de interrupciones de Crowdcast

    26 incidentes de Crowdcast registrados desde septiembre de 2024, con actualizaciones oficiales, componentes afectados, duración y detalles de resolución.

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    Estamos experimentando un problema con la aplicación móvil Crowdcast.

    Comenzó 13 de agosto de 2026 a las 1:04 UTC · 14h 25m

    IssuesIncidente menor
    1. 13 de agosto de 2026 a las 1:04 UTCinvestigating

      Actualmente estamos investigando un problema que impide a los usuarios ver eventos de la aplicación móvil Crowdcast. Nuestro equipo está trabajando activamente para resolverlo lo más rápido posible. ** Mientras tanto, puede continuar viendo eventos y replays desde un navegador móvil o de escritorio.** Compartiremos otra actualización tan pronto como tengamos más información. Gracias por su paciencia.

    2. 13 de agosto de 2026 a las 15:29 UTCresolved

      Hemos identificado el problema y hemos implementado una solución. La funcionalidad del evento en la aplicación móvil está trabajando de nuevo. Gracias por su paciencia y comprensión.

    Traducido automáticamente desde la actualización oficial del incidente.

    Experimentamos un problema con la plataforma

    Comenzó 3 de agosto de 2026 a las 16:01 UTC · 0m

    IssuesIncidente menor
    1. 3 de agosto de 2026 a las 18:54 UTCresolved

      Crowdcast experimentó una cuestión en la que los anfitriones aparecieron en vivo y grabando, pero los asistentes no pudieron ver la emisión. Los ingenieros identificaron rápidamente la causa como una base de datos sobrecargada. Para restaurar el servicio, cambiaron las configuraciones de bases de datos, lo que dio lugar a una breve interrupción del sitio (~5 minutos) antes de que el evento fuera restaurado y recuperado el servicio. Estamos mejorando la provisión de infraestructura para grandes eventos para evitar problemas similares en el futuro.

    Traducido automáticamente desde la actualización oficial del incidente.

    We're experiencing an issue with the platform

    Comenzó 6 de mayo de 2026 a las 12:05 UTC · 1h 35m

    IssuesIncidente menor
    1. 6 de mayo de 2026 a las 12:05 UTCinvestigating

      The team is actively investigating an issue that is affecting some hosts when broadcasting live. Attendees may have to refresh to view the live feed. We'll update you as soon as we can.

    2. 6 de mayo de 2026 a las 13:40 UTCresolved

      We identified and resolved an issue that prevented events from loading correctly on the initial page load. As a result, some users needed to refresh the page before the livestream would appear. This has now been fixed, and events should load properly the first time.

    Increased buffering issue

    Comenzó 29 de abril de 2026 a las 16:17 UTC · 1d 0h

    IssuesIncidente menor
    1. 29 de abril de 2026 a las 16:17 UTCinvestigating

      The team is actively investigating an issue affecting our service that is causing increased buffering in live streams. This does not affect recordings, and we’ll provide an update as soon as possible.

    2. 29 de abril de 2026 a las 17:14 UTCidentified

      We’ve deployed an update that mitigates the issue and are continuing to work on resolving the underlying cause of increased buffering in some sessions.

    3. 29 de abril de 2026 a las 21:11 UTCmonitoring

      We’ve confirmed the issue as originating with our CDN provider, Cloudflare, and have implemented a temporary mitigation. We’re actively working with the provider to resolve the underlying cause and will share another update as soon as more information is available.

    4. 30 de abril de 2026 a las 16:27 UTCresolved

      Our updates remain stable, and we are continuing to implement additional improvements to help ensure that issues at Cloudflare have a reduced impact on our services.

    Issues Going Live

    Comenzó 23 de abril de 2026 a las 14:00 UTC · 0m

    IssuesIncidente menor
    1. 23 de abril de 2026 a las 14:58 UTCresolved

      We experienced an issue that temporarily prevented some sessions from going live due to a brief compute disruption within our recording infrastructure. The problem was limited in duration, and we are actively implementing a patch to address the underlying cause and help ensure it does not happen again.

    We're experiencing an issue with the platform

    Comenzó 17 de marzo de 2026 a las 17:17 UTC · 2h 38m

    OutageIncidente mayor
    1. 17 de marzo de 2026 a las 17:17 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 17 de marzo de 2026 a las 17:33 UTCidentified

      We’re currently experiencing a capacity shortage with our cloud provider (Hetzner). Hetzner has run out of available capacity in the region(s) we use, which is limiting our ability to provision additional resources and may impact scaling and recovery actions. • **Current status:** Investigating / Mitigating • **Impact:** Potential service degradation due to constrained scaling capacity (e.g., slower provisioning, delayed failover, or limited ability to add nodes). • **What we’re doing:** Actively working to secure additional capacity, including requesting more allocation from Hetzner and evaluating alternative capacity options. • **Next update:** We’ll share another update as soon as additional capacity is confirmed or our mitigation plan changes.

    3. 17 de marzo de 2026 a las 17:51 UTCidentified

      We’ve identified an issue affecting our services where some hosts may experience difficulty going live. Our team is actively investigating, and we’ll share an update as soon as more information is available.

    4. 17 de marzo de 2026 a las 17:52 UTCidentified

      ** Identified** We’re currently experiencing a capacity shortage with our cloud provider (Hetzner). Hetzner has run out of available capacity in the region(s) we use, which is limiting our ability to provision additional resources and may impact scaling and recovery actions. • **Current status:** Investigating / Mitigating • **Impact:** Potential service degradation due to constrained scaling capacity (e.g., slower provisioning, delayed failover, or limited ability to add nodes). • **What we’re doing:** Actively working to secure additional capacity, including requesting more allocation from Hetzner and evaluating alternative capacity options. • **Next update:** We’ll share another update as soon as additional capacity is confirmed or our mitigation plan changes.

    5. 17 de marzo de 2026 a las 19:39 UTCmonitoring

      We’ve secured additional compute capacity, and the platform is currently stable. We’re continuing to monitor key signals (capacity headroom, provisioning queues, and error rates) to ensure stability remains sustained. • **Current status:** Monitoring • **Impact:** No current impact; capacity constraints have been mitigated for now. • **What we’re doing:** Ongoing monitoring and readiness to scale further if demand or capacity conditions change. • **Next update:** We’ll provide another update if conditions change or once we confirm sustained stability.

    6. 17 de marzo de 2026 a las 19:55 UTCresolved

      We’ve confirmed the scaled-up resources are holding under current load, and service remains stable. The immediate capacity constraints are **resolved for now**. • **Current status:** Resolved • **Impact:** No current impact; services are operating normally. • **What we’re doing next:** We’re investigating and designing a multi-cloud capacity strategy to reduce dependence on a single provider’s regional availability and enable provisioning across multiple cloud providers concurrently.

    Live streaming playback disruption

    Comenzó 11 de marzo de 2026 a las 12:54 UTC · 0m

    IssuesIncidente menor
    1. 11 de marzo de 2026 a las 14:21 UTCresolved

      At **8:54 AM ET**, we experienced a **9-minute service disruption** in our livestreaming infrastructure that impacted **real-time audience playback**. During this window, viewers may have seen interruptions or inability to watch live content. • **Start time:** 8:54 AM ET • **Duration:** 9 minutes • **Impacted:** Live audience streaming sessions • **Not impacted:** Recording capture and stored playback assets The incident was caused by a previously unobserved failure mode. Mitigation has been applied, and we are implementing additional patches and safeguards to prevent recurrence.

    We're experiencing an issue with the platform

    Comenzó 5 de marzo de 2026 a las 10:28 UTC · 4h 4m

    OutageIncidente mayor
    1. 5 de marzo de 2026 a las 10:28 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 5 de marzo de 2026 a las 12:27 UTCmonitoring

      We've scaled our systems to handle significantly higher loads from multiple simultaneous large-scale events. Our systems are currently stable, and we continue to monitor them closely.

    3. 5 de marzo de 2026 a las 14:32 UTCresolved

      **All systems remain stable.** We have identified the root cause of the cascading issues that occurred under high load and are deploying an update today to prevent this from happening again. Thank you for your continued patience.

    We're experiencing an issue with the platform

    Comenzó 13 de febrero de 2026 a las 1:27 UTC · 1h 43m

    OutageIncidente mayor
    1. 13 de febrero de 2026 a las 1:27 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 13 de febrero de 2026 a las 1:51 UTCidentified

      We’re hitting scale limits on our real-time chat and interaction services due to a large event. We’re increasing capacity now and will restore full service as quickly as possible.

    3. 13 de febrero de 2026 a las 2:53 UTCmonitoring

      Services are coming back online, and we’re monitoring performance.

    4. 13 de febrero de 2026 a las 3:10 UTCresolved

      **Impact:** Some real-time updates were delayed for a portion of users. No data was lost. **Timeline:** Started at 7pm, peaked at 7:10pm, and resolved by 9:30pm ET. **Cause:** A sudden traffic spike from a high-scale event pushed past our autoscaling limits. **What we did:** Added capacity and tuned autoscaling. **Now:** Everything is stable and performing normally. **What’s next:** Stronger scaling safeguards, smarter rate limiting, and improved monitoring.

    We're experiencing an issue with the platform

    Comenzó 18 de noviembre de 2025 a las 11:47 UTC · 1h 58m

    OutageIncidente mayor
    1. 18 de noviembre de 2025 a las 11:47 UTCidentified

      We’re actively investigating a service disruption caused by our third‑party provider, Cloudflare. This issue is affecting us and many other services, including Zoom, Uber, Twitter, OpenAI, and AWS. We’ll share updates as soon as we have more information.

    2. 18 de noviembre de 2025 a las 12:09 UTCmonitoring

      Cloudflare has acknowledged a global outage and you can follow updates [here](https://www.cloudflarestatus.com/incidents/8gmgl950y3h7). We'll continue to update as we have more information.

    3. 18 de noviembre de 2025 a las 12:28 UTCmonitoring

      Cloudflare’s ongoing issue is still impacting Crowdcast. Access from some regions is improving, and we’re continuing to monitor and will share updates as we learn more.

    4. 18 de noviembre de 2025 a las 13:45 UTCresolved

      Things look stable now—Crowdcast is back to normal. We’ll keep monitoring to make sure we’re fully in the clear.

    We're experiencing an issue with the platform

    Comenzó 20 de octubre de 2025 a las 8:54 UTC · 53m

    OutageIncidente crítico
    1. 20 de octubre de 2025 a las 8:54 UTCidentified

      A [major outage](https://health.aws.amazon.com/health/status) at Amazon Web Services (AWS) has taken down our [upstream hosting](https://www.vercel-status.com/) provider as well as large portions of the internet. We're monitoring the situation and will update you as soon as we can.

    2. 20 de octubre de 2025 a las 9:23 UTCmonitoring

      Our systems are back online. We're continuing to monitor the situation.

    3. 20 de octubre de 2025 a las 9:47 UTCresolved

      All systems are back to normal.

    4. 20 de octubre de 2025 a las 16:40 UTCidentified

      [AWS is having a massive outage](https://health.aws.amazon.com/health/status) again that's affecting us and [many other platforms](https://downdetector.com/). We'll update you as soon as we can.

    5. 20 de octubre de 2025 a las 19:53 UTCresolved

      Our systems are back to normal. We're continuing to monitor the situation at AWS for any other updates.

    Web API timing out

    Comenzó 29 de septiembre de 2025 a las 0:31 UTC · 0m

    OutageIncidente mayor
    1. 29 de septiembre de 2025 a las 23:19 UTCresolved

      All systems are back to normal. During a busy period on Crowdcast, part of our system that checks if everything is healthy started timing out because of the extra traffic. Those timeouts made our infrastructure think something was wrong, so it restarted parts of the system. These restarts caused brief disruptions that affected access to event data and led to slower or interrupted service for some live events. We’ve adjusted how the health checks work so they’re more tolerant during heavy traffic and have added safeguards to keep the system stable.

    2. 29 de septiembre de 2025 a las 23:19 UTCinvestigating

      The web API is timing out and the team is investigating.

    We're experiencing an issue with the platform

    Comenzó 17 de septiembre de 2025 a las 17:18 UTC · 1h 9m

    OutageIncidente mayor
    1. 17 de septiembre de 2025 a las 17:18 UTCinvestigating

      The team is actively investigating an issue preventing new events from going live. We'll update you as soon as we can.

    2. 17 de septiembre de 2025 a las 18:27 UTCresolved

      The issue has been resolved. The issue was caused by a change from one of our external providers, which unexpectedly disrupted part of our system. While the cause was outside of Crowdcast, our team resolved it quickly and has already put new safeguards in place to prevent this type of issue from happening again.

    Site is being slow to respond

    Comenzó 21 de agosto de 2025 a las 18:57 UTC · 48m

    IssuesIncidente menor
    1. 21 de agosto de 2025 a las 18:57 UTCinvestigating

      We’re experiencing an overall slowdown in the app’s performance. We suspect this may be related to an issue with [Cloudflare’s DNS services](https://www.cloudflarestatus.com/). Our team is actively investigating and will provide updates as soon as possible.

    2. 21 de agosto de 2025 a las 19:45 UTCresolved

      We've confirmed that the issues were related to an outage at Cloudflare which has now been resolved, and the app is now operating at normal levels.

    We're monitoring an issue where some sessions were not able to go live

    Comenzó 9 de julio de 2025 a las 14:05 UTC · 6h 4m

    OutageIncidente mayor
    1. 9 de julio de 2025 a las 14:05 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 9 de julio de 2025 a las 14:57 UTCidentified

      We've identified that the issue resides with our cloud provider (Hetzner) not having enough compute resources. We're monitoring the situation closely and working on spinning up our servers on other cloud providers. You can monitor one of the issues here: https://status.hetzner.com/incident/8b1ceeb2-9daa-4971-a1a1-5346fb8fc45a

    3. 9 de julio de 2025 a las 15:57 UTCmonitoring

      We were able to spin up additional resources so some sessions are starting to be able to go live. The core issue with Hetzner remains so we'll update you as soon as it's fully resolved. We recommend running a test event before your scheduled event.

    4. 9 de julio de 2025 a las 22:51 UTCresolved

      Sessions are back online, and we’re actively adding support for more cloud providers to prevent this kind of issue in the future.

    We're experiencing an issue where new events aren't able to go live

    Comenzó 6 de julio de 2025 a las 23:49 UTC · 9m

    OutageIncidente mayor
    1. 6 de julio de 2025 a las 23:49 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 6 de julio de 2025 a las 23:58 UTCresolved

      All systems are back to normal. We’re still digging into what happened to make sure it doesn’t happen again.

    Intermittent issues going live affecting some users

    Comenzó 12 de junio de 2025 a las 13:00 UTC · 0m

    Pending
    1. 12 de junio de 2025 a las 13:24 UTCresolved

      Our backend services recently encountered rate limits due to an unexpected policy change by a vendor. The issue has been resolved, and we’ve implemented safeguards to prevent similar disruptions in the future. All systems are now fully operational.

    We're experiencing an issue with our recording and streaming servers

    Comenzó 13 de mayo de 2025 a las 16:17 UTC · 41m

    OutageIncidente mayor
    1. 13 de mayo de 2025 a las 16:17 UTCinvestigating

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 13 de mayo de 2025 a las 16:31 UTCidentified

      We have identified that the issue is with our cloud provider, Vultr, specifically at one of their U.S. data centers that we utilize. We are collaborating with their team to resolve the problem and restore service. We will provide updates as soon as possible.

    3. 13 de mayo de 2025 a las 16:58 UTCresolved

      The issue with our cloud provider, Vultr, specifically at one of their U.S. data centers that we utilize, has been resolved. We collaborated with their team to resolve the problem and restore service.

    Recording and streaming server issue (5 minutes)

    Comenzó 12 de mayo de 2025 a las 18:44 UTC · 0m

    OutageIncidente mayor
    1. 12 de mayo de 2025 a las 23:13 UTCresolved

      Recording and streaming servers are back online. The issue was caused by an unexpected outage with our downstream cloud provider. We’re actively working on transitioning to a more reliable provider to prevent future disruptions.

    2. 12 de mayo de 2025 a las 23:13 UTCmonitoring

      We're monitoring an issue with our recording and streaming servers.

    We're experiencing an issue with the platform that affects all live events.

    Comenzó 5 de marzo de 2025 a las 17:18 UTC · 59m

    OutageIncidente crítico
    1. 5 de marzo de 2025 a las 17:18 UTCidentified

      The team is actively investigating an issue affecting our service. We'll update you as soon as we can.

    2. 5 de marzo de 2025 a las 17:25 UTCidentified

      We are currently experiencing an outage due to a third-party service issue. This is impacting the ability to go live in the browser and via RTMP. We recommend notifying attendees from within the event and considering rescheduling if needed. Our team is actively monitoring the situation. Please check the [status page](#) for updates. Thank you for your patience.

    3. 5 de marzo de 2025 a las 18:15 UTCmonitoring

      We believe the incident is resolved and we are monitoring.

    4. 5 de marzo de 2025 a las 18:18 UTCresolved

      The issue has been resolved. We will continue to monitor