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Slow Performance
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Slow Performance
Slow Performance
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Roll20.net is a premier virtual tabletop (VTT) platform designed to allow players and game masters to enjoy tabletop role-playing games (TTRPGs) online, recreating the experience of playing around a physical table. Launched in 2012 by a team that included co-founders Riley Dutton and Nolan Jones, the platform was created out of a successful Kickstarter campaign and has since grown to become one of the most popular VTTs in the world, with millions of users globally. Its core purpose is to bridge the gap for friends and communities who are geographically separated, providing all the necessary tools to play games like Dungeons & Dragons, Pathfinder, and countless other systems without being in the same room. The platform's business model is a freemium one, offering a robust free tier that includes essential features like a virtual dice roller, customizable maps, and character sheets. This free access is a major reason for its widespread adoption, as it allows anyone to jump in and start a game without a financial commitment. However, a significant portion of its revenue comes from its subscription tiers, which offer enhanced features for a monthly or annual fee. These paid features are crucial for game masters, as they include dynamic lighting that reveals the map to players only as their characters explore it, a powerful API (Application Programming Interface) for custom scripts and macros, and expanded storage for game assets. Additionally, Roll20 operates a massive Marketplace, where users can buy officially licensed rulebooks, pre-made adventures, and digital assets like maps, tokens, and monster packs from a wide range of publishers. This marketplace has become a vital ecosystem for both independent creators and major game companies. The platform is built on a browser-based technology, which makes it highly accessible as it requires no software downloads and can be used on any device with a web browser, from desktop computers to tablets. The community aspect is also a key part of the experience, with an integrated forum, a powerful game finder tool to connect with other players, and a thriving Discord server. As the world of tabletop gaming continues to grow, both online and in-person, Roll20 remains a foundational tool that has enabled countless campaigns to continue and new friendships to form, proving that the magic of collaborative storytelling can transcend physical distance.
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No unusual report activity
No reports in the last 30 minutes.
Community reportsPast report-based status observations, not measured service uptime.
Uptimus analyserer nye brugerrapporter og deres normale niveau for at opdage usædvanlig aktivitet hos Roll20.
Uptimus er en uafhængig tjeneste og er ikke tilknyttet Roll20. En sund status garanterer ikke, at alle brugere, enheder eller områder er upåvirkede.
Statussen bygger på nye rapporter og tilgængelige signaler sammenlignet med det normale niveau.
Uptimus grupperer relevante signaler for at identificere tilbagevendende problemer med tilgængelighed, login, ydelse og forbindelse.
Almindelige spørgsmål og svar
Nej, Roll20 er i øjeblikket operationel.
Uptimus analyserer nye brugerrapporter og deres normale niveau for at opdage usædvanlig aktivitet hos Roll20. Statussen bygger på nye rapporter og tilgængelige signaler sammenlignet med det normale niveau.
Tilføj Roll20 fra dit Uptimus-workspace eller mobilappen for at modtage e-mail-, push- eller webhookbeskeder.
Det seneste Roll20 nedbrud opstod den 24. juli 2026, varende 16 minutter. Hændelsen blev klassificeret som høj alvorlighed.
Both services use community reports to highlight possible disruptions. Uptimus adds a unified workspace, localized context, public discussion and alerting across five service types.
| Comparison criteria | Uptimus | Downdetector |
|---|---|---|
| Community outage reports for Roll20 |
Recent reports do not indicate current problems with Roll20. This assessment is based on report activity, not an official provider confirmation. 0 reports were recorded for Roll20 in the last 24 hours. Report activity assessed: .
| Included |
| Adaptive baseline that separates isolated reports from wider disruption | Included | Included |
|---|
| 24-hour report activity and regional outage view | Included | Included |
|---|
| One workspace for websites, provider status pages, Steam games and Android apps and games | Included | Separate product |
|---|
| Email, push and webhook alerts from the same workspace | Included | Separate product |
|---|
| Public discussion, ratings and incident context on one page | Included | Limited on public pages |
|---|
| One normalized status model shared across all five service types | Included | Separate product |
|---|
0 outage reports in the last 24 hours.
30 reports loaded
Similar reports from the same location are grouped in 5-minute windows. Counts reflect the reports shown.
Official incidents, early warnings and community reports are identified separately. Early warning history covers only the last 24 hours. Dates use your time zone.
| Incident name | Duration | StartedUTC | Acknowledged | Severity |
|---|---|---|---|---|
| 17m | Not available | Major | ||
| 12m | Not available | Moderate |
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